Game device



f April 11, 192s.

1,666,788 J. J. P`ALUMBO Filed June 4. 1927 l l ATTORNEY Patented Apr. 17, 1928'.

UNITED STATES PATENTV GFFICE.

JOSEPH J. PALMBO, ASTORIA, NEW YORK.

GAME DEVICE.

Application led .Tune 4,

This invention relates to improvements in game devices.

The primary object of the invention 1s to provide a game' board' having individual three dice, one of t-he dice being of akdistinguishing color than the other pair of dice, which single die serves as a hazzard for that player preceding in turn the player rolling the dice, as'he is penalized an amount governed by the-single die, While the player actively engaged in rolling the dice subtracts the lowest amount showing on the mating die from the rlarger amount .on the other mating die and is credited with that amount for advancing the game 'piece' over his course. v

Another object ofthe invention is to provide a game board having angular sides, with individual courses adjacent the straight side edges for .the players participating in the playing of the game when taking up their positions about the game board and which dispenses With the necessity of reaching over the board when moving their rcspective game pieces. y,

Another object ot' the invention is to provide a game device which issimple of con-Y struction, inexpensive of manufacture and easy and amusing in its play.

With these and other objects in view, the invention resides in certain novel construction and combination and arrangement of parts, the essential features of which are hereinafter fully described, are particularly pointed out in thelappended claims, and are illustrated vin the accompanying drawing,-

in which xh f Figure 1 is a perspective view of the game board per se.

Figure 2 is a perspective view of one ofv each game piece 1s to be moved, I providc'a the game pieces.

Figure 3 is a collective of the dice. u A Figure 4 is a detail perspective View of -the dice cup.

Referring more particularly to the drawing, the reference numeral l10 designates a game board which is square in conguration perspective view et he space 12',

1927. Serial No. 196,501.

to provide a plurality of straight outer side edges along each of which a course l1 is provided.

Although I have shown a game board 10 square .in plan, the same may be hexagonal or octagonal if desired, so as to'accommovdate a larger number of courses to permit more persons to'participatein the playingo'f the same.

Each course 11 comprises tWo parallel rows of square spaces 12 which are numbered consecutively from a point marked S, which is indicative of starting and which is disposed ina blank space 12 at the left hand side of each course and which letter S is arranged beside the inner row of squares,

outer row of vsquares and disposed within mated White square and the colored squares of the two rows are staggered with respect toreach other. Each course is provided with squares of contrasting color to the squares of the other courses, so as to distinguish the courses from each other. l The squares of eachcourse are numbered from one to twelve on the inner row starting from the left, while the outer row of squares are numberedfrom thirteen to twenty-four consecutively leading from the right to the Every other square in each -roW 1s of' a contrasting color to the interleft.l The squares marked one and twentyfour bein respectively opposite to starting and finishing marks S and F. b

Used in the playing' of 'thepgameare Suit.

able game pieces such as shown in. Figure 2 of the drawing and designated by the numeral 13. These game pieces are 'of a color similar to the-contrasting colors of the various courses and are associated with `the re- -vspectlve courses during the playing of the game, as they are moved by the several players from thelsl-arting to the finishing points.

- For determining thenumber ot' squares pair ofvwhite dice 14 of the usual kind, each die having its' sides providedV with numerals ordots arranged from one to six.v These ceding the one holding the dice, there is prQ- -the five from the pieces one space.

" spaces.

vided a red die 15 which has its six sides identified from a blank or zero to a two, there being a pair of twos on opposite faces and a pair-ot ones .on certain other opposite faces. This die is placed in a cup or receps tacle 16 together with a pair of white dice and they are all rolled ont together.

Each game piece 13 in the disk and has one ot its flat taces provided with suitable ornamentation 17 to distinguish from the opposite plain face for a purpose to be presently explained. In the playing ot' the game, the players participating therein are assigned positions about the board and by the present construction of board, tour players may participate there being a player positioned in front of each course. The players each roll a die to determine who is to be the tirst to actively roll the three dice and the highest number rolled is the beginner. The players place their game pieces face-up within the respec. tive space 12 and the first player places the dice in the dice cup roll the same. tive and two face up on the white dice, he

subtracts the two from the ive which leaves,

three. Should the reddie show a two up the player adds the two to the three and accordingly moves his game pie'e" five spaces over the course.v The other players on the first roll of the dice all' move their game pieces .forward the amountindicated on the red die. The next player takes his turn at the dice proceeds-to roll and should he roll a six and five on the white dice,- hesubtracts six and moves his lgame During tlie'rolling of the dice, it is presumed that the red die shows 'a two, face up, which means that the player preceding the player rolling theA dice is penalized two spaces, therefore the player who has previously movedhis game piece tive spaces, is compelled to retreat two player has succeeded in reaching the finishing mark or after-'his game piece has moved over to twenty-four squares. Ilithe event that a player should roll a blank on thc'red die. the player preceding him is notl penalized.

1n the event that a player should roll a double six or a double of any of the. other numbers on the whitel dice, hc does not move his game piece but pla-ccs the same face downward on the square where ever it may be and in the event .that he should again form otl a y proceeds to shake and For instance should he roll a This practice continues until athan said 'pair ot' dice,

a n d said throw a double, he is credited with the winlar set of rules but .1t will be appreciated.

that certain other rules may he made governing'the game if desired.

lVhat is claimedas new is 1. A l game device comprising a game. board having angular straight s ide edges, a

course provided on the top of said game.

board along cach sideIT edge, a gaine plece vmovable over 'said course from a starting point to'a iinish point, a pair of dice adapted to be rolled by the respective players,`the lowest amount tace up on one die being sub@ tracted from the highest amount lface up on the other to determinethe distance which the game piece must be advanced, and a third die of a distinguishing color from said pair of dice and adapted. to be rolled therewith, the amount face up being'indicative of the distancewhich the game piece of` l the preceding player must retreat.

2. -A game l device comprising a game board have. a plurality of straight side edges, individual courses along the respective side ledges, each course consisting of a double row of squares, consecutively numbered from' a starting point to a finish point, game pieces movable over and identified with the respective courses, a pair of identical dice, and al tliird die of a distinguishing color-than said pair'of dice, all of said dice adapted to be rolled simultaneously by each player in turn, the lowest'amount face`,up of the pair ot squares'` over winch the game piece of the advanced whlle the amount acevup of'the dice being subtracted from thel other ot' the pair showing a' higher' amountv 'to determine the amount of layer 1s to bethird distinguishing,r die is indicative otl the amount of spaces the game piece of the preceding player 1s' to be moved back over his course.

3. In a game device, a plurality ofcourscs, i game pieces movable. over said courses, a pair of dice, a third die of-a distinguishing color said pair ot' dice being indicative of an advance in the moving of the 'game pieces over the respective courses third diebeing indica-tive of the retreat of said game .pieces over the respec tive courses.

In tcstin'lony whereof I have affixed my signature.-

.JOSEPH J. PALUMBO. 

